plots of attractor PDEs, some of which are strange ( chaotic / non - chaotic ). more on attractors
Gooch shading - my favourite shader is used with edge detection for improved technical drawing
Fake HDR effect based on a tutorial. Nowhere close to the original - but this demo demonstrates multi-pass image processing and layering like in Photoshop.
Degenerate quads are create along each edge. If a silhouette is formed along the edge, it is displayed. Requires some preprocessing as three.js stores indexed vertices. Paper by Mitchell and Card
Single-pass wireframe explanations here and here